建築パース(内観・外観)とCGパースの制作の外注はパース・イラスト職工所 【下請歓迎】

パースがテーマの為になるおすすめ本(書籍)を紹介 (不定期更新中)

パースの本

不動産・パースに普段から関わっている人や、パースにまつわる資格を取りたいと思っている人にとっては、パースの本は欠かすことはできません。

パースに関して初心者向けに基礎からきっちりと説明してある本から、パース作成について解説しているものまで、さまざまな書籍があります。

ここでは、パースに関するおすすめの本を紹介しているので、ぜひ読んでみてくださいね。

パースがテーマの為になるおすすめ本(書籍)を紹介

 

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AutoCADではじめる建築パース制作 堀川 裕己 (著)

=AutoCADの3Dならこの一冊=
AutoCADで建築系3Dを扱う本ならこの一冊。外観、内観パースから家具や小物の作り方まで解説しています。AutoCAD使っているひとは多いと思いますが、2Dメインで3Dとなると別のソフトって感じではないでしょうか。サクッと描くならこの本を参考にすれば十分描きます。この本を理解し設計図から3DCGを作ろう。

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もう、誰も教えてくれない 撮影・VFX/CG

建築CGパースを書く為の知識としてはかなりおすすめの1冊です。CGをフォトメトリックな仕上がりにする為には、カメラワークとライティングが大きく影響します。CGパースを書いていてどうしてもCGっぽさが残る、フォトメトリックに仕上がらないとお悩みの方はこの本がお勧めです。CGと実写はどのように違うかと、それをどうすれば実写と変わらないCGを作ることが出来るかの知識を書いた本です。

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mental ray マスター 3D/CADプロフェッショナルのためのレンダリングテクニック

mental ray というレンダリングソフトを使うためのテクニックを書いた1冊。旧バージョンの3Dソフトをお使いの方はレンダリングソフトがmental rayの方もいるかと思われます。mental rayに関してはこちらの1冊でほぼ網羅出来るでしょう。CGパースを書く上で、ライティング技術はかなり重要になります。自然で柔らかな光をCG上で表現するには、それなりの知識と経験が必要です。それらをサンプルデータを使って理解することができる本です。

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3ds Maxライティング―必須理論から応用テクニックまで

こちらも3dsMaxを使う中級者向けの1冊。ライティングの基礎と応用を理論的に説明してくれます。内観や外観はもちろん、特殊環境でのライティングとそれらを効率よく作業する為の仕組みと知識が書いております。建築パースだけでなく映像などのプロダクションにも関わる方はすごく役立つ1冊です。

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3ds Max ビジュアライゼーション-mental ray 実践テクニック

3dsMaxを使っている方の中級者向けで、サンプルデータを使いながら主にテクスチャとライティングを強化したい人の為の1冊です。2010年発行なので、最新バージョンをお使いの方は、説明とインターフェイスが違うため分かり難いかもしれませんが、どんな風に見せれば綺麗に見えるかやその為にどのパラメーターを変えれば良いかなどのテクニックを紹介しております。

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V-Ray ビジュアルリファレンス

建築CGパースを書く上で、レンダリングソフトとして欠かせないのがV-rayです。主流のレンダリングソフトのひとつであり、フォトメトリックなCGパースを短時間で書くためには必須のソフトと言っても過言ではありません。3dsMaxとMaya向けのインターフェイスから各パラメーターの説明とその数値による影響までを画像を使って説明してくれます。ある程度、3Dソフトを使い慣れしている方じゃないとなかなか理解できないので中級者向けといったところです。

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form・Z+bonzai3Dオフィシャルトレーニングブック

設計事務所によってはform・Zを使っているところも多いと思います。このソフトは2D図面から3Dを作っていくため、設計をやっていた方には3Dの概念が分かりやすく、取り掛かりやすいソフトになります。基本の操作方法から、ビルの外観作成、別荘の外観作成を図を使って丁寧に説明してくれます。レンダリングに関しても練習できますが、アドオンソフトであるV-rayを使えばよりフォトメトリックなパースを作ることができるでしょう。

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UnrealEngine4建築インテリアビジュアライゼーション

Unreal Engine4によるリアルタイムレンダリングを前提とした建築パース作成の書籍となります。3dsMaxでモデリングができていると言う前提で、データの前準備とエクスポートからインポート後の設定及び簡単な映像作成を説明しております。巻末にはゲーム開発者向けの取込み方と設定までを紹介。Unreal Engine4を使ったVRまでを作ってみたい方はこの書籍が大きく役に立つはずです。

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世界一わかりやすい 3ds Max 操作と3DCG制作の教科書

3dsMaxを初めて使う方の為の書籍です。建築パースに限らず3dsMaxがどんなソフトであるかを始め、インターフェイスの説明から基本的な操作を学ぶ為のものです。キャラクターの操作やアニメーションの説明もある為、3dsMaxを全体的に学びたい方にはお勧めの本です。

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世界で一番やさしい3dsMax建築CGパースの教科書

AutoCADで建築系3Dを扱う本ならこの一冊。外観、内観パースから家具や小物の作り方まで解説しています。AutoCAD使っているひとは多いと思いますが、2Dメインで3Dとなると別のソフトって感じではないでしょうか。サクッと描くならこの本を参考にすれば十分描きます。この本を理解し設計図から3DCGを作ろう。

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建築・インテリアのための伝わるパースの描き方

初心者向けの手書き練習用書籍になります。
パースとは何かから透視法、陰影の付け方から着彩まで丁寧に説明しており、パースを書いたことのない方でも分かりやすく取り掛かることの出来る一冊です。
後半ではサンプルの下書きを使って内観・外観のそれぞれの書き方のコツを説明しております。
パースを書く上では手書きが基本となる為、初心者の方はこちらでまず練習をしても良い一冊になります。

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なぞっておぼえる遠近法 スケッチパース インテリア編 宮後浩 (著), 山本勇気 (著), 広畑直子 (著)

=なぞるだけで身につく=
「絵は好きだけど理屈は苦手」という方のために、小物から室内スケッチまで、作例をなぞるだけでインテリアパースの基礎知識と各種テクニックが身につく入門書です。絵心とは関係なく、目にしたものを理屈で描く訓練ができます。インテリアを絵にすることでスケッチだけでなく、日記のカットや絵手紙、マンガの背景などにも応用できます。

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手描きで映える簡単プレゼンスケッチ 村山 隆司 (著)

=戸外スケッチでトラウマ克服=

ちょっとしたコツをつかめば描く楽しみが増し、感動した風景を残していけます。線の引き方やグリッドフレームの使い方、簡易遠近法など建築に必須の図面の表現についても解説しています。楽しい気持ちで描くと、見る人にもその思いが伝わるものです。手描きで絵や図面が描けると、人とのコミュニケーションにも、言葉以上に役立つことがあります。戸外でのスケッチを上達させる方法も紹介しています。

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速習 建築CGパース マスターブック -エクステリア編 冨田 和弘 (著),? 平谷 早苗 (編集)

=「3DCGを使いこなす」ためのノウハウ集=
建築のビジュアル作成に3DCGソフトをいち早く導入し、身をもって現場を見てきた著者が、この現状を打開するために書いた「3DCGを使いこなす」ためのノウハウ集です。3ds Maxの基本、建築CGパース、レンダリング、レタッチなどマテリアルと光の調整を学ぶには解り易い良書です。日々のパース制作業務で必要とされるパラメータを覚え、ツールとしてMaxを操るテクニックの習得に主眼が置かれています。

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建築とインテリアのためのPhotoshop+Illustratorテクニック 長嶋 竜一 (著)

=建築・インテリア関連業務に関わる方向けの解説書=
建築・インテリア関連業務に関わる方々必見のPhotoshop・Illustrator解説書です。CADの図面をIllustratorで開いて加工するコツや、図面を着色したり手描き風にするテクニックや建築CGパースに空や人物などを合成したり、光を加えて臨場感を与えるテクニックを解説しています。
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